Elden Ring Version 1.10 Patch Notes
Elden Ring update 1.10 was released by FromSoftware during today’s maintenance time (as anticipated), and it is now available on all platforms. This is once again for bug repairs and other modifications and is labelled by FromSoftware as patch version 1.07. The Elden Ring October 13 patch notes are below; find out what has changed.
Elden Ring Version 1.10 Update Patch Notes October 13
Additional features
This feature allows separate damage scaling for Weapons, Skills, Spells, and Incantations when playing against other players.
In the future, this feature may be used to balance weapons, Art, Spell, and Incantation in invading/PvP mode.
Balance adjustments made within this feature will not impact single-player and cooperative play.
PvP Exclusive balance adjustments
The adjustments in this section do not affect single-player or cooperative play.
-
Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons.
-
Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons.
-
With a few exceptions, the power of Ashes of War in PvP has been lowered across the board.
-
The power of the following incantations in PvP has been decreased:
General balance adjustments
The adjustments in this section affect both PvE and PvP aspects of the game.
-
Increased poise damage when using two-handed normal attacks.
-
Increased the speed of some Colossal Sword attacks.
-
The speed and hit detection of Colossal Sword crouching and rolling attacks have been decreased.
-
Increased the speed of some Colossal Weapon attacks.
-
Decreased recovery time for Colossal Swords and Colossal Weapons, except for jump attacks, dual wielded attacks, and attacks while riding.
-
Increased poise damage of Hammers, Great Hammers and some Colossal Weapons.
-
Increased guard penetration for the following weapons:
-
The poise rating of some attacks has been increased for the following weapons:
-
With some exceptions, poise of all armor has been increased.
-
The effects of the Greatshield Talisman and Hammer Talisman have been increased.
-
Some effects of the spell Scholar’s Shield, the Barricade Shield skill and the Shield Grease item have been adjusted as follows.
-
The guard strength of the Fingerprint Stone Shield has been decreased.
-
Decreased the status buildup done by dual wielded weapons.
Balance adjustments for Magic and Incantations
Upward adjustments
Glintstone Pebble / Shard Spiral
Lightning Spear / Flame Sling
Rejection / Wrath of Gold / Black Flame
Crystal Burst / Triple Rings of Light
Assassin’s Approach / Law of Causality
Glintstone Icecrag / Freezing Mist / Frozen Armament
Poison Mist / Poison Armament
Glintstone Arc / Glintblade Phalanx / Carian Phalanx / Greatblade Phalanx / Magic Downpour / Loretta’s Greatbow / Loretta’s Mastery / Rennala’s Full Moon / Ranni’s Dark Moon / Ambush Shard / Night Shard / Unseen Blade / Roiling Magma / Rykard’s Rancor / Darkness / Elden Stars / Lightning Strike / Lansseax’s Glaive / Death Lightning / Giantsflame Take Thee / Bloodflame Talons / Unendurable Frenzy / Greyoll’s Roar
Glintstone Stars / Magma Shot / Bloodboon
Aspects of the Crucible: Tail / Aspects of the Crucible: Horn / Ancient Dragons’ Lightning Spear / Fortissax’s Lightning Spear / Flame, Fall Upon Them
Glintstone Cometshard / Comet / Cannon of Haima / Carian Greatsword
Rancorcall / Ancient Death Rancor
Briars of Sin / Briars of Punishment
Gavel of Haima
Shatter Earth
-
Reduced FP consumption, increased poise damage and stamina attack power against guards.
-
Increased certain portions of the spell’s hitbox and shortened recovery time.
Rock Blaster
-
Reduced FP consumption, increased poise damage and stamina attack power against guards.
-
Increased certain portions of the spell’s hitbox.
Starlight
Stars of Ruin
Founding Rain of Stars
-
Reduced FP and stamina consumption.
-
Shortened time before damage is dealt.
-
Extended the range of the star rain.
Magic Glintblade
-
Increased poise damage, attack power, and stamina attack power against guarded enemies when charged.
Carian Piercer
-
Reduced FP consumption, increased attack power, and stamina attack power against guarded enemies.
-
Shortened the recovery time.
Adula’s Moonblade
-
Reduced FP consumption, and increased stamina attack power, and frostbite status buildup against guarded enemies with the sword’s slash portion.
Gelmir’s Fury
-
Reduced FP consumption and increased attack power.
-
Increased casting speed and shortened recovery time.
-
Adjusted the direction of the lava projectiles to make it easier to hit enemies located in front of the spell.
-
Increased the damage dealt by the first part of the spell, and greatly increased the ability to stagger enemies.
Zamor Ice Storm
Shattering Crystal
-
Reduced FP and stamina consumption.
-
Increased poise damage and stamina attack power against guarding enemies.
-
Increased power when charged.
-
Increased casting speed.
Crystal Release
-
Reduced FP consumption, increased poise damage and stamina attack power against guarded enemies.
-
Increased casting speed and shortened the recovery time.
-
Increased attack range.
-
Adjusted the poise increase timing during activation.
Oracle Bubbles
-
Can now be used while in motion.
-
Streamlined attack range and increased attack power when charged.
-
Extended the time it takes for the bubble to burst when not charged.
-
Damage hitbox has been adjusted to be larger against players.
-
Reduced the number of projectiles that can appear at the same time.
Great Oracular Bubble
-
Can now be used while in motion.
-
Increased attack power.
-
Increased tracking performance.
-
Increased stamina attack power against guarded enemies.
Explosive Ghostflame
-
Increased attack power and stamina attack power against guarding enemies.
-
Increased frostbite status buildup of the explosion.
-
Range of the residual flame has been slightly increased, damage detection time has been reduced.
Tibia’s Summons
-
Reduced FP consumption and increased attack power.
-
Increased casting speed, reduced recovery time.
Discus of Light
-
Reduced FP and stamina consumption.
-
Increased the range, speed, and duration of the halo.
-
Increased casting speed.
Radagon’s Rings of Light
Frozen Lightning Spear
Flame of the Fell God
-
Reduced FP consumption, increased stamina attack power against guarded enemies.
-
Increased attack power when charged.
-
Shortened damage detection time of residual fire.
Whirl, O Flame!
Burn, O Flame!
Scouring Black Flame
Noble Presence
Beast Claw
Gurranq’s Beast Claw
Stone of Gurranq
-
Reduced stamina consumption.
-
Increased attack power and stamina attack power against guarding enemies.
-
Extended the impact area of projectiles.
Scarlet Aeonia
-
Reduced FP consumption.
-
Increased attack power, poise damage and stamina attack power against guarding enemies.
-
Landing attack range has been increased and its recovery time decreased.
-
Adjusted the poise increase timing during activation.
Frenzied Burst
Howl of Shabriri
Inescapable Frenzy
Dragonclaw
Dragonmaw
-
Reduced FP consumption.
-
Increased stamina attack power against guarding enemies.
-
The hitbox around dragon’s neck area has been enlarged to make it easier to hit enemies at close range.
Upward and downward adjustments
Black Blade
-
Reduced stamina consumption.
-
Improved turning performance and shortened recovery time.
-
The sword and the wave attack have been changed so that they hit at the same time.
-
Attack power, stamina attack power and poise damage of each part have been decreased.
-
Decreased the number of times the wave part hits large enemies.
Bestial Sling
-
Reduced the stone fragment scatter randomness.
-
Increased stamina attack power against guarding enemies.
-
Reduced between two hits and adjusted the detection so that two hits are always made at close range.
-
Decreased poise damage.
Downward adjustments
Rotten Breath / Ekzykes’s Decay
Balance adjustment of Skills
Upward adjustments
Glintstone Pebble / Surge of Faith / Gold Breaker / Regal Beastclaw / Nebula (Bastard’s Stars) / Sacred Phalanx
Sword Dance / Vow of the Indomitable / Eochaid’s Dancing Blade
Sacred Order / Shared Order / Soul Stifler / Knowledge Above All / Barricade Shield
Taker’s Flames / Miquella’s Ring of Light
Prayerful Strike / Great-Serpent Hunt
Wild Strikes / Spinning Strikes
Ground Slam / Golden Slam / Erdtree Slam
Stamp (Upward Cut) / Stamp (Sweep)
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
-
Increased attack power.
-
Reduced the timing between the end of the skill and performing actions other than the strong attack.
Impaling Thrust
-
Increased motion speed and attack power.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill
-
Reduced the timing between the end of the skill and being able to attack and to roll.
Piercing Fang
-
Increased motion speed, attack power and poise damage.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
-
Reduced the timing between the end of the skill and being able to attack and to roll.
Spinning Slash
-
Increased poise damage against enemies when used with the following weapons: Greatsword, Curved Greatsword, Twinblade, Greataxe, Spear, Great Spear, Halberd, and Reaper.
Charge Forth
-
Increased directional control and motion speed.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Blood Tax
-
Increased motion speed and attack power.
-
Increased HP deprivation effect.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Repeating Thrust
Giant Hunt
Loretta’s Slash
-
Increased poise damage for the first attack.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Poison Moth Flight
-
Increased poison status buildup and its power against poisoned enemies.
-
Increased the duration and damage of poison.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Stormcaller
-
Increased motion speed, attack power and poise damage.
-
Increased skill size and poise damage.
Sacred Blade
-
Increased motion speed and range of the blade.
-
Added damage detection to the weapon part.
-
Increased effect duration and attack power that gives the weapon holy power.
Bloody Slash
-
Increased status buildup and attack power.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Lifesteal Fist
-
Increased motion speed and attack power.
-
Increased attack range against other players.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Eruption
-
Increased the range and duration of lava.
-
Added a hitbox to the part of the attack where the weapon is slammed.
-
Fixed the timing of the poise increase during activation.
Gravitas
Storm Blade
-
Increased motion speed and range of the blade.
-
Added damage detection to the weapon part.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Flaming Strike
-
Increased duration and attack power that grants the weapon a fire attribute.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Lightning Slash
-
Increased duration and attack power that grants the weapon a lightning attribute.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
-
Reduced the delay between using the skill and being able to attack.
Vacuum Slice
Sacred Ring of Light
Blood Blade
-
Increased power.
-
Added damage detection to the weapon part.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Phantom Slash
-
Improved directional control.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Spectral Lance
Chilling Mist
Poisonous Mist
Shield Bash
Enchanted Shot
Kick
Cragblade
-
Extended effect duration.
-
Increased attack power, poise damage and stamina attack power against guarding enemies.
War Cry
-
Extended effect duration.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
-
The power of strong attacks during the duration of the effect has been increased when using the following weapons:
Straight Sword / Curved Sword / Katana / Axe / Hammer / Flail / Spear / Great Spear / Halberd / Reaper / Fist (one-handed) / Claw (one-handed)
Troll’s Roar
Braggart’s Roar
-
Extended the duration of the effect.
-
Increased attack power, defense, and stamina recovery speed.
Endure
-
Extended effect duration.
-
Added an effect that prevents staggers caused by blood loss and frostbite status effects.
-
Reduced the time between skill activation and being able to perform actions other than attacking.
Holy Ground
Raptor of the Mists
Flame Spit
Tongues of Fire
Great Oracular Bubble
Viper Bite
Moonlight Greatsword
Siluria’s Woe
-
Increased motion speed, attack power and poise during activation.
-
Added damage detection to the weapon part.
-
The projectile now penetrates enemies and some objects when charged.
Reduvia Blood Blade
Glintstone Dart
-
Increased range, speed and attack power of magic attacks.
-
Magic attacks now penetrate enemies when not charged.
Night-and-Flame Stance
Ruinous Ghostflame
-
Increased the duration, attack power and poise damage of the effect that gives the weapon a magic attribute.
-
Shortened the time between various actions and the activation of the skill.
-
Reduced time between the skill activation and being able to perform actions.
Spearcall Ritual
Wolf’s Assault
Thundercloud Form
Regal Roar
-
Extended effect duration.
-
Reduced the time between strong attacks while under the effect.
-
Reduced time between the skill activation and being able to perform actions.
Blade of Death
Destined Death
Alabaster Lords’ Pull
Onyx Lords’ Repulsion
Oath of Vengeance
Ice Lightning Sword
-
Increased weapon attack power.
-
Increased the duration and attack power of the effect that grants the weapon a lightning attribute.
-
Reduced time between the skill activation and being able to perform actions.
Claw Flick
Golden Tempering
-
Added a timing for interrupting the attack during a series of strong attacks while under the effect.
-
Increased strong attack motion speed, poise damage, and stamina attack power against guarding enemies during the effect.
-
Increased the duration and attack power of the effect that grants the weapon a holy attribute.
-
Reduced time between the skill activation and being able to perform actions.
Last Rites
Unblockable Blade
-
Reduced FP consumption.
-
Increased motion speed.
Loretta’s Slash (Loretta’s War Sickle Ash of War)
Corpse Wax Cutter
-
Reduced FP consumption.
-
Increased motion speed, range and speed of the blade.
-
Added damage detection to the weapon part.
Zamor Ice Storm
Dynast’s Finesse
Death Flare
Magma Guillotine
Corpse Piler
Bloodblade Dance
Devourer of Worlds
Familial Rancor
Rosus’s Summons
Thunderstorm
Unblockable Blade
Ordovis’s Vortex
-
Increased attack power, motion speed and poise damage.
-
Increased poise during casting.
-
Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill.
Upward and downward adjustments
Barbaric Roar
-
Extended effect duration.
-
Reduced the time between using the skill and performing various actions.
-
Increased strong attack power when used with Claw or Fist weapons during the effect.
-
Reduced strong attack power when used with Twinblade weapons during the effect.
Downward adjustments
Shield Crash
Seppuku
Bloodboon Ritual
Bug Fixes
-
Added a process to remove the Ash of War from weapons that cannot normally be combined with certain Ashes of War.
-
Fixed a bug that prevented users from obtaining items such as Great Runes, Crystal Tears, Cracked Pots, and Ritual Pots when the number of items in the inventory and the storage had reached the maximum limit.
-
Fixed a bug that prevented users from obtaining Crystal Tear. If you fail to obtain a Crystal Tear, the item will be added to your inventory when moving within the vicinity of the place where you should have obtained it.
-
Adjusted player character control when under certain damage animations.
-
Fixed a bug that prevented charging some Incantations while casting them with a left-handed Sacred Seal in mid-air.
-
Fixed a bug that prevented performing a normal attack from a dash immediately after landing from a jump when the weapon is two-handed.
-
Fixed a bug where various action inputs were ignored when changing weapons while moving.
-
Corrected the description of the Colossal Sword’s physical attack attribute.
-
Fixed a bug where the timing to change the attack direction was narrower than expected for some attacks with Greataxes.
-
Fixed a bug where the attack direction could not be changed when performing a charged attack with the Ruins Greatsword weapon.
-
Fixed a bug where the Highland Axe’s effect was not applied to the skill Shriek of Milos.
-
Fixed a bug where the effects of the Warrior Jar Shard and the Shard of Alexander were not applied to the skill Sorcery of the Crozier.
-
Fixed a bug where the effect of the Roar Medallion was not applied to the Regal Roar Ash of War.
-
Fixed a bug where the skill Viper Bite could inflict poison instead of deadly poison.
-
Fixed a bug where the range of one of the three rocks was longer than expected when casting the Spell Rock Sling with a left-hand staff.
-
Fixed a bug where recovery time after casting Beast Claw could not be shortened by magic or incantations.
-
Fixed a bug where when attacking an enemy who cannot be grabbed by the incantation Inescapable Frenzy, the attack will be repelled if the enemy is holding a shield.
-
Fixed a bug where HP or FP could be recovered when changing equipment to certain types of armor under certain circumstances.
-
Fixed a bug that could cause death and result in the player becoming stuck in some locations.
-
Fixed some terrain bugs that allowed users to reach unexpected locations with certain procedures.
-
Fixed a bug where the rendering and collision detection of some maps were different from expected.
-
Fixed a bug where bolts fired with the Hand Ballista weapon missed the lock-on target when the game was running at a frame rate below a certain level.
-
Fixed a bug that could prevent online multiplayer from working properly on the PlayStation 4 and PlayStation 5 versions.
-
Several other performance improvements and bug fixes.
Elden Ring Game Info
Elden Ring is an action role-playing game which was developed by From Software, released by Bandai Namco Entertainment. Hidetaka Miyazaki directed the Elden Ring game, which was created in partnership with fantasy novelist George R. R. Martin, who provided the scenario for the game.
Elden Ring is set in the Lands Between, after the shattering of the titular Elden Ring and the scattering of its fragments, the Great Runes. The kingdom, once graced by the Ring and the Erdtree that represents its presence, is now ruled by Queen Marika the Eternal’s demigod offspring, each wielding a fragment of the Ring that has tendency to corrupt and taints them with power. Players take on the role of Tarnished exiles from the Lands Between, who were summoned back after the Shattering after losing the Ring’s grace, and must traverse the realm in order to locate all the Great Runes, restore the Elden Ring, and become the Elden Lord.
Image Source- Twitter
Elden Ring Release Date
Elden Ring has already arrived on its new release date of Feb. 25, 2022, after it was delayed from its intended release on Jan. 21. Elden Ring producer Yasuhiro Kitao of From Software reassured fans during the Taipei Game Show 2022 that everything is on track.
Elden Ring Gameplay
Elden Ring’s gameplay appears to be quite similar to Dark Souls, leading many fans to believe it is set in the same universe. The gameplay displayed during the Elden Ring beta resembled that of Dark Souls 3. As a result, some fans are concerned that the game may fall short of the Bluepoint Games-developed PS5 remake of Demon’s Souls.
Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.